## Summary of Control Functions

### FUNCTIONS

      Control *new_control(Window *parent, Rect r);
      Control *add_control(Control *parent, Rect r);
      void     del_control(Control *c);

      int     attach_to_window(Window *parent, Control *c);
      int     attach_to_control(Control *parent, Control *c);
      int     remove_control(Control *c);
      int     bring_control_to_front(Control *c);
      int     send_control_to_back(Control *c);

      Window *parent_window(Control *c);

      void    draw_control(Control *c);
      void    redraw_control(Control *c);
      void    redraw_control_rect(Control *c, Rect r);

      Rect    get_control_area(Control *c);
      void    move_control(Control *c, Rect r);
      void    size_control(Control *c, Rect r);

      int     is_visible(Control *c);
      void    show_control(Control *c);
      void    hide_control(Control *c);

      void    set_control_background(Control *c, Colour col);
      Colour  get_control_background(Control *c);

      void    set_control_foreground(Control *c, Colour col);
      Colour  get_control_foreground(Control *c);

      void    set_control_text(Control *c, char *text);
      char *  get_control_text(Control *c);

      void    set_control_data(Control *c, void *data);
      void *  get_control_data(Control *c);

      void    set_control_value(Control *c, long value);
      long    get_control_value(Control *c);

      void    set_control_image(Control *c, Image *img);
      Image * get_control_image(Control *c);

      void    set_control_font(Control *c, Font *f);
      Font *  get_control_font(Control *c);

      int   is_enabled(Control *c);
      void  enable(Control *c);
      void  disable(Control *c);

      int   is_checked(Control *c);
      void  check(Control *c);
      void  uncheck(Control *c);

      int   is_highlighted(Control *c);
      void  highlight(Control *c);
      void  unhighlight(Control *c);

      int   is_armed(Control *c);
      void  arm(Control *c);
      void  disarm(Control *c);

      int   has_focus(Control *c);
      void  set_focus(Control *c);

      void  flash_control(Control *c);
      void  activate_control(Control *c);

### NOTES

The above is a list of the functions which will work on many different kinds of controls and windows. See the individual sections for details on each function.

Most of the above functions cause a control's update call-back to be called. If no update call-back has been set, the control is redrawn by default.

When a control is deleted, its deletion call-back is called just prior to deletion, if one exists. This function typically tidies up and released any memory stored in the control's extra pointer.